Poker Blinds Chart

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Tournaments are an appealing way to play poker for a number
of reasons. For starters, they can be a lot of fun and provide
players with an opportunity to win large sums of money relative
to the amount risked. The rules for tournament play are also
usually relatively simple, so you can easily take part in them
even if you're not an expert player.

Get free heads up no limit holdem preflop charts for 100bb stacks. Learn a fundamentally sound strategy for which hands to raise, 3bet and more. Reference Charts. All of our poker charts will load as PDF files. This means you need to have Adobe Acrobat Reader, which is free software that's normally installed on most computers. If you don't have it installed then you can download it for free from Adobe.

However, tournament poker is somewhat complicated by the fact
that there are so many different formats and structures that can
be used. None of these are particularly complex individually,
but it can take more time to understand all of the different
types of tournaments and how they work.

In this article we attempt to make the various aspects of
tournament poker as clear as we possibly can. We look at the
main ways in which tournaments can be classified, along with the
basic formats that are part of those classifications. We also
provide details on some other specific types of tournaments and
explain blind structures and payout structures.

Tournament Classifications & Basic Formats

There are a few ways to classify the basic formats of poker
tournaments, with each classification relating to a particular
aspect of a tournament. For example, a tournament can either be
played in a single table format or multi-table format. This
particular classification relates to the number of tables in
play.

The following are all the main classifications and the aspect
of a tournament they relate to.

Sit & Go/Scheduled

The way the tournament starts.

Regular/Turbo

The speed that the blind increases by.

Freezeout/Rebuy

Whether players can buy additional chips.

Full Ring/Shorthanded/Heads Up

The number of players per table.

Please note that a tournament will generally fit into one
format from each of the above classifications. This might all
seem a little complicated but it should be fairly clear once you
fully understand all of the different formats. We'll now explain
each of the main classifications in detail, and take a deeper
look at how each individual format works.

Single Table/Multi Table


The distinction between a single table tournament (STT) and a
multi table tournament (MTT) is as obvious as the names suggest.
An STT is played on just one table, while an MTT is played
across two or more tables.

STTs are the simpler of the two formats, as all the entrants
are seated at one table and play basically continues
uninterrupted until the winner is determined. Because MTTs take
place over more than one table, and possibly hundreds of tables
for particularly large tournaments, it becomes more complicated.

As and when players are eliminated during an MTT, other
players may have to move tables to ensure that the number of
players at each table is as close to equal as possible. As a
tournament progresses, the total number of tables in play is
reduced until the last few players are all sitting at just one
table. This is known as the 'final table' and it's where the
tournament is then played out until its conclusion.

Sit & Go/Scheduled


The difference between sit and go tournaments (SNGs) and
scheduled tournaments is equally simple. An SNG has no fixed
start time, but rather starts as soon as the required number of
players has entered. The majority of SNGs take place over a
single table, although small MTT SNGs are fairly common too.

A scheduled tournament does have a fixed start time.
Tournaments of this type have a registration period during which
players can enter and then they'll start at the pre-arranged
time. They'll typically run regardless of how many players enter
but some tournaments do require a minimum number of entrants in
order to go ahead. Some have a maximum number of entrants
allowed too.

Regular/Turbo


The terms regular and turbo refer to the overall speed of a
tournament. They are basically a way of describing which blind
structure is being used. We'll explain more about blind
structures later, but in very simple terms, they relate to the
speed and rate at which the blinds increase through the
different levels. During a regular tournament, they'll increase
relatively slowly, whereas in a turbo tournament they increase
more quickly.

There are also super turbo or hyper tournaments. These are
typically only available online and the blinds go up at a very
fast rate to make them even quicker than standard turbos.

Freezeout/Rebuy


The term freezeout applies to any tournament where players
are eliminated as soon as they lose all of their chips. Most
tournaments fall into this category, but there are some rebuy
tournaments that allow players to buy more chips when they have
lost their starting stack.

Typically a player will have to pay an additional amount of
money equal to the original entry fee in order to rebuy. They'll
then receive additional chips, usually the same amount they
started with. All the additional money spent by players on
rebuying goes into the prize pool. Rebuying is only allowed for
a fixed period of time (this varies from one tournament to the
next), but the number of rebuys allowed by each player is
usually unlimited. Once the rebuy period comes to an end, the
tournament effectively reverts to a freezeout.

Full Ring/Shorthanded/Heads Up


Just like cash games, tournaments can be classified based on
the number of players allowed on each table. A full ring game
allows for the maximum, which can be nine or ten, while a heads
up game is limited to just two players per table. A shorthanded
game typically allows up to six players per table.

Specific Types of Tournament

In addition to the main formats and classifications that
we've discussed above, there are a few other specific types of
tournaments that you should be aware of. South africa online slots. We've explained each
one of these below.

Guarantee


A guarantee tournament means that the prize pool is
guaranteed to be at least a certain amount, regardless of how
many players enter. Poker rooms, casinos, and poker sites add
guarantees to tournaments in order to make them more attractive
to players. The idea is that by doing so they should get enough
entrants to cover the guarantee anyway.

Poker Blinds Chart Rows

If the entrance fees don't cover the guarantee, then the
organizers of the tournament have to make up the difference from
their own funds. Any amount that they have to add to the prize
pool is known as an overlay.

Example of a Guarantee
  • Multi table freeze-out tournament.
  • $50 + $5 entry fee.
  • $10,000 Guarantee.
Poker blinds chart sheet
  • If 200 or more players enter, the guarantee is covered.
  • If less than 200 players enter, there's an overlay.

Shootout


A shootout is a type of multi table tournament. In most MTTs
the tables are balanced as and when players are eliminated, but
shootouts work differently. They consist of two or more
'rounds', where all players stay at their designated table until
there's just one player remaining. This marks the end of the
round, the tables are rebalanced at that point, and another
round begins. Eventually all the remaining players end up at one
table and then the tournament is played to a conclusion.

Example of a Shootout
  • 100 players enter.
  • Ten tables are used, with ten players on each.
  • Each table is played down to one player.
  • The ten players who 'won' their table are then moved.
  • Ten players make up a final table, which is played as normal.

Satellite


A satellite tournament is one where players are competing to
win entry into another tournament that has a higher value entry
fee. The prize pool doesn't consist of cash, but instead is
effectively made up of one or more entries to the relevant
tournament. In some satellites, however, there may be some cash
awarded to players who just miss out on the main prize.

Poker blinds chart free

If satellite tournaments have more than one tournament entry
up for grabs, then they generally won't be played until just one
player is remaining. For example, if there are three entries in
the prize pool, then the tournament will finish when there are
three players remaining. Each of those three players will win an
entry to the relevant tournament.

Example of a Satellite

Poker Blinds Chart Templates

  • Satellite to a $100 + 10 buy in tournament.
  • $10 + $ 1 entry fee.
  • 38 players enter.
  • Total prize pool is $380.
  • Top three players each win a tournament entry.
  • Fourth place wins remaining cash ($50).

Bounty/Knockout

Poker Blinds Chart
  • If 200 or more players enter, the guarantee is covered.
  • If less than 200 players enter, there's an overlay.

Shootout


A shootout is a type of multi table tournament. In most MTTs
the tables are balanced as and when players are eliminated, but
shootouts work differently. They consist of two or more
'rounds', where all players stay at their designated table until
there's just one player remaining. This marks the end of the
round, the tables are rebalanced at that point, and another
round begins. Eventually all the remaining players end up at one
table and then the tournament is played to a conclusion.

Example of a Shootout
  • 100 players enter.
  • Ten tables are used, with ten players on each.
  • Each table is played down to one player.
  • The ten players who 'won' their table are then moved.
  • Ten players make up a final table, which is played as normal.

Satellite


A satellite tournament is one where players are competing to
win entry into another tournament that has a higher value entry
fee. The prize pool doesn't consist of cash, but instead is
effectively made up of one or more entries to the relevant
tournament. In some satellites, however, there may be some cash
awarded to players who just miss out on the main prize.

If satellite tournaments have more than one tournament entry
up for grabs, then they generally won't be played until just one
player is remaining. For example, if there are three entries in
the prize pool, then the tournament will finish when there are
three players remaining. Each of those three players will win an
entry to the relevant tournament.

Example of a Satellite

Poker Blinds Chart Templates

  • Satellite to a $100 + 10 buy in tournament.
  • $10 + $ 1 entry fee.
  • 38 players enter.
  • Total prize pool is $380.
  • Top three players each win a tournament entry.
  • Fourth place wins remaining cash ($50).

Bounty/Knockout


Bounty, or knockout, tournaments are ones where a percentage
of the prize pool is allocated towards paying players a prize
for eliminating other players. These tournaments award prizes
for every player that's eliminated, while others only award
prizes for knocking out specific players such as resident pros.

Example of a Knockout
  • $10 + $1 entry fee.
  • 75% of the prize pool is distributed to the highest finishers.
  • 25% of the prize pool is for bounties.
  • All players have a bounty on their head.
  • Players are awarded $2.50 for every player they eliminate.

Blind Structures

We referred to blind structures earlier and these are an
important part of any poker tournament. The blind structure,
which can also be referred to simply as the tournament
structure, stipulates the blind levels used and the length of
time that each blind level lasts. It'll also stipulate how many
chips each player starts with.

These things have a big impact on how long a tournament will
last, and they also affect the strategy involved to some extent.
A structure where the blind levels increase steeply and quickly,
for example, will take less time than where the levels increase
more gently and at a slower rate. With the former, a good
strategy would be to act aggressively and try to win chips
early, whereas with the latter, a good strategy would be to be
act patiently and wait for good opportunities.

The following illustrates a typical structure that could be
used for a single table sit and go tournament.

Sample Structure

  • Starting Stacks: 1,500 Chips
  • Time Per Level: 10 Minutes
LevelSmall BlindBig Blind
11020
21530
32550
450100
575150
6100200
7200400
8400800

The following structure illustrates a typical structure that
could be used for a larger multi table tournament. There would
be more levels than we've shown here but this gives you a better
idea of how they progress.

Sample Structure

  • Starting Stacks: 1,500 Chips
  • Time Per Level: 10 Minutes
LevelSmall BlindBig BlindAnte
11020
21530
32040
43060
550100
Break
675150
7100200
810020020
912525025
1015030030

The payout structure of a tournament is also very important,
as it determines how many players win money and how much money
each player wins. Technically a payout structure can be whatever
the tournament host wants it to be, but there are some general
rules that they tend to follow.

A payout structure is usually based primarily on the number
of total entrants. A large tournament with lots of entrants will
pay out more to players than a small tournament will. You'll
typically see just two or three players getting paid in an STT
for example, while a big MTT could see a hundred or more players
getting paid.

The exact size of each prize is then based on a percentage of
the prize pool. In a small tournament this will be something
simple like 50% to the winner, 30% to second place and 20% to
third place. It gets a little more complicated in larger
tournaments with more people to pay but the basic principle is
the same. First place gets the biggest percentage; the
percentages get smaller the earlier in the game the players
finish.

Here are a couple of sample payout structures to give you an
idea of what they can look like.

Finishing PositionPrize Winnings
1st$50
2nd$30
3rd$20
Finishing PositionPrize Winnings
1st$1,500
2nd$950
3rd$700
4th$500
5th$350
6th$300
7th$250
8th$200
9th$150
10th$100

NL Hold'em Starting Hand Charts

One aspect of the game of No-Limit Hold'em that causes beginning players much grief is deciding which hands to play and which hands to dump. NL Hold'em is much more difficult than Limit Hold'em because the value of a hand depends on so many factors other than just the cards in your hand. Despite this difficulty, our coaches believe that following some general guidelines and adjusting from these is a better solution than having no guidelines at all. Given that well over half of your profitability in NL Hold'em is based on hand selection alone, we have developed these charts to help you better determine whether to play or fold.

There are no perfect No-Limit starting hand charts. That is because there are many factors that affect your decision, and charts cannot account for all of them. Some of these include:

  1. The size of your opponent's stacks.
  2. How loose or tight, passive or aggressive, your opponents are.
  3. Where these opponents are located at the table – for example, does an aggressive player still have to act after you?
  4. Your image at the table – for example, how tight or tricky you are perceived.

That being said, these charts will serve you well in most typical low-stakes No-Limit cash games, such as games with blinds of $1/$2, and home games. These games typically have several loose players at the table, and good opportunities for winning big pots with suited connectors and pocket pairs. With practice, you will be able to be a consistently winning player with these charts as a starting point. As you improve, you'll find yourself making adjustments to these charts based on the factors listed above, and more.

AGAIN: These charts are a good starting point for beginners. Specifically, Chart #1 recommends a significant amount of limping. This is great in loose, passive games but less often seen in tougher games. You'll find other training material on Advanced Poker Training that may recommend a more aggressive approach for more experienced players.

Note: It would be a serious mistake to apply these hand charts before reading the Frequent Asked Questions first.

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CHART #1 ‐ LOOSE, PASSIVE GAME (OFTEN 4-5 LIMPERS PER HAND)
NO ONE HAS RAISED YET

Poker Blinds Chart Calculator

  • Raise Always
  • Call from Early Position, otherwise raise
  • Call always
  • Call from Middle or Late Position if the conditions are right (see Frequently Asked Questions)

CHART #2 ‐ TIGHTER GAME (FEWER LIMPERS) OR MORE AGGRESSIVE GAME
NO ONE HAS RAISED YET

  • Raise Always
  • Call from Early Position, otherwise raise
  • Call (or Raise) from Middle or Late Position if the conditions are right (see Frequently Asked Questions)

CHART #3 ‐ THERE HAS BEEN A SINGLE RAISE
(3‐5 TIMES THE BIG BLIND) BEFORE YOU

  • Re‐Raise Always
  • Call from Early Position, otherwise re‐raise
  • Call always
  • Call from Middle or Late Position if the conditions are right (see Frequently Asked Questions)

FREQUENTLY ASKED QUESTIONS

For the hands in yellow, what do you mean when you say to play these hands if the conditions are right? The hands in yellow are speculative hands. They should always be folded from Early Position. From other positions, they can be profitable given the right conditions. Some of the questions to ask yourself:

  1. Are there other players who have called so far (the more, the better)?
  2. Are the players who have called playing poorly after the flop? Will they pay me off if I hit something?
  3. Is there an aggressive player still to act behind me (you might get raised and have to fold)?
  4. If there has been a raise and no other callers, what chance do I have of using my position after the flop to win the hand even if I don't improve (Chart #3 only)?

Why does Chart #2 say to sometimes raise with the hands in yellow, but Chart #1 does not? We have different goals in mind. Using Chart #1, we want to call to encourage additional players to enter the pot. These hands will be immensely profitable when our loose, passive opponents enter the hand, and get trapped when we flop a set, or make a well-disguised straight. When using Chart #2, however, we want to size up the opponents still to act. If they are tight, we can raise. Sometimes, we'll pick up the blinds. Other times, our pre-flop aggression will allow us to take down the pot on the flop.

What's the difference between AKs and AKo? AKs means an Ace and King of the same suit. AKo means an Ace and King of different suits.

What are early, middle, and late position? Early Position is generally the first 2 (in a nine player game) or 3 (in a ten player game) positions after the blinds. Late Position is the 'cutoff' position (to the right of the dealer), and dealer button positions. Middle Position is everything in between.

How much should I raise? As a general rule, raise 3 to 4 times the big blind, plus 1 extra big blind for every player who has called before you. So if there are 2 callers already, raise between 5 and 6 times the big blind.

What if someone raises after I call? Whether you call the raise depends on how much money the raiser has for you to win, how many other players are involved, and what type of hand you have. As a general rule, if you have a pocket pair, lean towards calling. If there are a lot of other players (and therefore a big pot), lean towards calling. In general, fold suited connectors from early position. Fold hands like KQ that don't play well against a raiser.

How do I play from the blinds? From the small blind, play the same hands you would play from late position, plus a few more. But don't call with junk hands like T5o, just because it is 'cheap'. From the big blind, if there is a raise to you, play like you would if you had already called from early position.

The chart says to fold KQo to a raise. Really? Yes, this hand performs very poorly against typical raising hands. Windmill casino bloemfontein events this weekend. Against AK, AQ, AA, KK, QQ, you are a big underdog. Other typical raising hands like JJ, TT, 99, AJs, are slightly ahead of you as well. The only time you might call or re-raise is from late position, if the opener was in middle or late position, indicating they might have a wider range of hands.

I was told to fold AJo from Early Position, why do you say to call with it? Folding AJo is not a bad idea in many games. We included it because, at low stakes tables (even tight or aggressive ones), the players are often playing badly enough after the flop that it can be profitable. We used data from millions of hands of low-limit poker to analyze this. The same could be said for KQo, ATs, and KJs – you can make a small profit in the long run at most low-stakes games, but folding would be perfectly acceptable from early position.

Can I use these charts in a NL Hold'em tournament? The charts would be best applicable to the early stages of a NL tournament, when everyone has a deep stack. In the middle and later stages, they should not be used.


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